Immerse Your Audience: I Craft Soundtracks that Connect

A great director famously said that Sound is 50% of the experience. So let's make sure your music and sound effects are not just good but the ABSOLUTE BEST POSSIBLE...

 

20+

Game and Film Scores

15+

Years Musical Experience

1000+

Sounds Created

 


So you have your game or film in development, it is working well but something is missing...
SONIC ATMOSPHERE

You could use a generic library or fake generated music

But it isn't unique to your project, it lacks human touch and it isn't customised to the intricate emotions that you are trying to evoke.

Lets face it, most of this kind of audio is poor quality. Your project deserves better.

You could use freebies from inexperienced composers

But their lack of industry knowledge and inexperience in audio leads to rushed, shoddy work with little appreciation for the art.

'You get what you pay for' sounds harsh but this especially true in sound design.

You could even do it yourself...
afterall John Carpenter did

This takes effort and time which you don't have. Besides you haven't committed years of your life learning the details of composition.

In the end if you want professional job, you need a professional...

Bring on the professional...
When all is said and done, sound needs that same level of knowledge, attention to detail and
sheer passion as the rest of your project. That's where I come in...

Hello, I'm, James the Composer 😀

I've been a musician for most of my life and
have over 20 years experience in the industry.

I've spent my time making music and designing
sound effects for films and games and working
closely with directors and developers.

A recent example of this was for the Spirit of Jazz.
I was hired by Hear to Stay Productions.

The Director had an amazing documentary
cut and almost ready to go, but they had a problem...
the film was missing a convincing sonic identity
and the launch was coming...

They needed it to have BOTH a unique sound world
to 'bring the city to life' and engaging, evocotive music....
so I worked closely with them

🎉 I created a score which was personal
and unqiue but also honoured the style of the film...

Check the excerpt out out below:


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Here are more examples of my work grouped by genre:

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Film Projects
















Animations

Featured Project

I recently collaborated with Rival Powered to compose an immersive, orchestral score and sound effects for their Astrochimp trailer. I delivered a cinematic experience designed to match the game’s style and energy.
















Narrative and Interactive Games

Featured Project

I was recently tasked with creating uplifting music for the beach section of the anime RPG game, Ex-World Online. The goal was to evoke the lively yet ethereal atmosphere of the beach location
















Casual, Gaming and Mobile Games

Click HERE to explore the full film portfolio

Words from my clients

"James was exceptional. He was professional,
conscientious and constructive throughout,
producing an excellent end product for us.

I would have no hesitation in recommending James,
and we will definitely be working with
him again in the future"

- T.Foster, Tech Consultant, Aris Games

"It was great to work with James on my recent documentary. He was highly creative and able to express the narrative of the story perfectly through music and sound.

He responded well suggestions and was technically excellent, combining knowledge of composition and sound design into one seamless soundworld"

- A.Mohan, Film Director, Hear to Stay Productions

Have a custom project in mind? Or just want to enquire about my music and sound design services?